AI Insights · Timothy · October 2022
Top 5 Disney Games Performance on Android in Oceania - Q3 2022
Explore the performance of the top 5 Disney games on the Android platform in Oceania during Q3 2022, highlighting trends in downloads, revenue, and active users.
In Q3 2022, the top 5 Disney games on the Android platform in Oceania showed varied performance in terms of weekly downloads, revenue, and active users. Let's take a closer look at the trends for each game.
Star Wars™: Galaxy of Heroes from ELECTRONIC ARTS had a notable performance. Weekly revenue peaked at around $36.6K in late July, with a general trend of fluctuations between approximately $25K and $36K throughout the quarter. Downloads saw a decline from 1.4K in late June to around 925 by the end of September. The game maintained a relatively stable number of active users, starting at 22.2K in late June and ending at 21.2K in late September.
Marvel Contest of Champions by Kabam Games, Inc. experienced significant fluctuations in revenue, peaking at about $55.8K in early July and dipping to around $17.9K by mid-July. Downloads varied greatly, with a high of 1.2K in late July and a low of approximately 343 in early September. Active users showed a slight downward trend, starting at 2.7K in late June and ending at around 2.3K by the end of September.
MARVEL Strike Force: Squad RPG from Scopely saw consistent revenue, peaking at approximately $25.9K in mid-July, with a general range between $18.4K and $25.5K. Downloads were relatively stable, with a peak of 815 in mid-July and a low of around 503 in late August. Active users started at 1.7K in late June and ended at around 1.7K by the end of September, highlighting a stable user base.
MARVEL SNAP by Nuverse showed impressive trends with a revenue peak of around $15.2K in late July. Downloads surged to 5.6K in early August before declining to around 371 by the end of September. Active users peaked at 5.5K in early August, showing strong engagement initially, but decreased to around 2.9K by the end of the quarter.
The Simpsons™: Tapped Out from ELECTRONIC ARTS maintained steady performance, with revenue peaking at around $6.8K in late July. Downloads were consistent, ranging between 443 and 576 throughout the quarter. Active users remained stable, starting at 2.1K in late June and ending at approximately 2.1K by the end of September.
These insights, sourced from Sensor Tower, highlight the dynamic performance of Disney games in Oceania. For more detailed insights and data, visit Sensor Tower.